Playing the Past: How to write a historical video game
Date: Thu Sep 10 2026 00:00:00 GMT+0000 (Coordinated Universal Time) at 17:00 - 18:30
Location: SG1, Alison Richard Building, 7 West Road, CB3 9DP
Registration closes on: 10 September 2026 About this event This talk will give a behind-the-scenes look into the writing and narrative design of a historical video game, including initial research, character design, level design, cinematic storyboarding, script writing, and voice actor casting and direction. We’ll explore how video games can create uniquely engaging narrative experiences through interactivity and player choice; how to balance historical authenticity with the needs of narrative and gameplay; how to create distinctive characters, and how to work with voice actors to bring them to life. Get a peek into the writers’ room, the recording booth, and the squalid dungeon where we keep the level designers. Ben Angell is the Narrative Lead at CaptureAge, working on the Chronicles ser
Source: crassh